Amazing Race Tweaks! Redguard
MAKES REDGUARDS TRULY AMAZING TO PLAY!
"Amazing Race Tweaks! Redguard" is the 9th mod in this series on Bethesda. It's designed to make Redguards and Redguard Vampires more fun and lore-friendly to play, with enhanced stamina, 12 new passive abilities, an all-new power, and several new effects for the Adrenaline Rush power, which can now be used six times a day instead of just once. What's more, it's fully compatible with Ordinator! (but Ordinator and other mods aren't required).
PLEASE ENDORSE AND COMMENT
If you like the mod, please endorse it. Feedback is appreciated. Please post comments, questions, or suggestions here at Nexus.
HOW IT WORKS
The mod enhances the Redguard race, making it better, stronger, and faster to play. It's better because it's more lore-friendly. The enhancements include a dozen new passive abilities each inspired by Redguard history, which you may check out here: https://en.uesp.net/wiki/Lore:Redguard. It's stronger, because you get 50 more stamina, and Adrenaline Rush can now be used every 4 virtual game hours to regenerate stamina 10 times as fast. It's faster because Adrenaline Rush also increases weapon and sprinting speed. In addition, the mod adds a new power called "Cleansing Weapon," which levels the playing field when fighting the undead. Starting a new game isn't required. You may enable the mod anytime, and disable it whenever you want to return the abilities and powers to normal.
ADRENALINE RUSH IMPROVEMENTS
Reusable Power: Use every 10 minutes. It last two minutes each time.
Sprint Faster and Sprint on Water: Sprint twice as fast on land and quickly cross lakes without swimming.
Swing and Load Swifter: Boost attack speed with all weapons.
Carry More: +100 carry weight.
NEW POWER AND ABILITIES
Enhanced Stamina: +50.
Fire Resistance: 25% from living in the arid Alik'r Desert.
Dwemer Experience: Exploring the Dwarven ruins of Hammerfell showed you how to do 10% more damage to and take 10% less damage from automatons.
Wisdom of the Unclean: Most Redguards have a thing against killing undead, but your character excels at it! The Unclean People of Hammerfell's northern wastelands taught you to (1) do 10% more damage to and take 10% less damage from the undead. (2) learn Restoration 20% faster.
Cleansing Weapon: This powerful ritual of the Unclean People lets you temporarily enchant an unenchanted weapon with fire during combat. Killing the undead with the weapon also has a chance to cause a fiery blast, burning all nearby undead. Can use it every 10 minutes.
Song of the Sword: Your character is a Sword Singer, with these benefits: (1) Swords and greatswords do 15% more damage and have a 15% greater chance of dealing a critical hit. (2) You can craft curved swords--including one-handed scimitars and two-handed sabers--at a forge. (3) You improve swords and greatswords 30% better and other weapons 10% better at a grinding wheel. (4) You learn One-Handed, Two-Handed, Smithing, and Enchanting skills 20% faster.
Way of the Spirit Sword: Your character is one of the elite Sword Singers who is a Saint of the Sword with these passive abilities: (1) Turn bound weapons into spirit weapons, with shock enchantments. (2) Bound Sword, Dagger, and Battle Axe are starting spells. (3) Learn Conjuration 20% faster when using bound weapons.
PERK OR LEVEL REQUIREMENTS
Since the Spirit Sword passive ability and Cleansing Weapon power require either a perk OR level to improve them, the mod is compatible with Ordinator and other perk mods. The amount of Shock damage for the Spirit Sword ability--which includes bound weapons besides swords--and the amount of fire damage and a chance to blast undead for the Cleansing Weapon power follows.
Spirit Sword
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Level or Conjuration Perk | Shock Damage
• <5 and no perk | 5
• 5 or Novice | 10
• 15 or Apprentice | 15
• 30 or Adept | 20
• 45 or Expert | 25
• 60 or Master | 30
Cleansing Weapon
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Level or Restoration Perk | Fire Damage | Chance to Explode
• <5 and no perk | 5 | 5%
• 5 or Novice | 10 | 10%
• 15 or Apprentice | 15 | 20%
• 30 or Adept | 20 | 30%
• 45 or Expert | 25 | 40%
• 60 or Master |30 | 50%
SUPPORT FOR THE VICTIMS OF UKRAINE
100% of the DP points for all of our mods go to support the Ukrainian families who are victims of Russia's war against their country. Many thanks to Nexus for providing this opportunity to assist them.
OUR COMMITMENT TO YOU
Did you know we spend more time playing the game without mods than we do making them? We do this to help ensure each mod works as expected, and glitches are fixed before they're released. But no one is perfect! If you think you've found a glitch, please let us know.
ABOUT THE SERIES
Amazing Race Tweaks (ART) is a series of mods to make each race a truly amazing experience. Hey, if they don't make each race unique and more fun to play, they shouldn't be called Amazing Race Tweaks! Right? Other mods in this series are:
ABOUT THE AUTHORS
My son and I published our first mod for Skyrim Standard Edition in 2014, which was called, "Dragons, Giants, Mammoths, and Trolls Drop Skulls". Since then, we've created more than 200 mods for Skyrim Standard, Special, and Anniversary Editions, which have more than 20 million downloads on Steam, Bethesda, and Nexus. We're committed to making mods we want to use ourselves and welcome any suggestions for making them even better.
23 MILLION DOWNLOADS
We have more than 23,000,000 downloads of our Skyrim and Fallout 4 mods on Bethesda, Steam, and Nexus. Our Skyrim Special Edition mod series that you might like are:
• ART (Amazing Race Tweaks)
• BIG (Better Improvements for Gameplay)
• GET (Game Environment Tweaks)
• HUNT (Hunters of Unusual and New Trophies)
• SET (Skyrim Encounters and Themes)
• STAR (Superior Treasure and Rewards)
• WAR (Weapons, Armor, or Robes)